{"id":267,"date":"2014-06-10T13:39:01","date_gmt":"2014-06-10T13:39:01","guid":{"rendered":"https:\/\/www.abbottanimation.com\/AABlog\/?p=267"},"modified":"2021-07-19T21:28:15","modified_gmt":"2021-07-19T21:28:15","slug":"gpu-rendering","status":"publish","type":"post","link":"https:\/\/www.abbottanimation.com\/AABlog\/gpu-rendering\/","title":{"rendered":"GPU Rendering"},"content":{"rendered":"\n<p>It\u2019s pretty amazing how far GPU technology has come over the last decade. The gap between real-time game engines and photo-real post rendering is closing quickly. Take a look at this promo for \u201cConstruct\u201d, a short film by Chaos Group, rendered entirely with GPUs.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-vimeo wp-block-embed-vimeo wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Construct GTC Teaser\" src=\"https:\/\/player.vimeo.com\/video\/90509568?dnt=1&amp;app_id=122963\" width=\"580\" height=\"326\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media\"><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>The entire motion capture session was captured, rendered, and displayed on a camera operator\u2019s viewfinder. Imagine the possibilities this kind of workflow opens up. All kinds of creative decisions that where reserved for live action can be made on a 3D set instantaneously! Additionally, things that would be impossible to change quickly on set, like materials and environments can be made with the click of a mouse during shooting.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Making of Kevin Margo&#039;s CONSTRUCT\" width=\"580\" height=\"326\" src=\"https:\/\/www.youtube.com\/embed\/nnaz8q6FLCk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>** September 2018 Update **<br>Construct has been finished, released, and the project is evolving forward into new mediums!<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-vimeo wp-block-embed-vimeo wp-embed-aspect-21-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"CONSTRUCT\" src=\"https:\/\/player.vimeo.com\/video\/291628768?dnt=1&amp;app_id=122963\" width=\"580\" height=\"247\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media\"><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"has-text-align-center\"><a href=\"https:\/\/www.abbottanimation.com\/AABlog\/\" data-type=\"URL\" data-id=\"https:\/\/www.abbottanimation.com\/AABlog\/\">Blog Home<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It\u2019s pretty amazing how far GPU technology has come over the last decade. The gap between real-time game engines and photo-real post rendering is closing quickly. Take a look at this promo for \u201cConstruct\u201d, a short film by Chaos Group, rendered entirely with GPUs. The entire motion capture session was captured, rendered, and displayed on [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_coblocks_attr":"","_coblocks_dimensions":"","_coblocks_responsive_height":"","_coblocks_accordion_ie_support":"","footnotes":""},"categories":[5],"tags":[],"class_list":["post-267","post","type-post","status-publish","format-standard","hentry","category-technology"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>GPU Rendering - Abbott Animated Blog<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.abbottanimation.com\/AABlog\/gpu-rendering\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"GPU Rendering - Abbott Animated Blog\" \/>\n<meta property=\"og:description\" content=\"It\u2019s pretty amazing how far GPU technology has come over the last decade. 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